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Perl 6
Perl 6 Language Design Tablet: Revision 11
Overview - Chapter: 0:Intr, 1:Hist, 2:Design, 3:Var, 4:Op, 5:IO, 6:{}, 7:Sub, 8:OOP, 9:Rx - Appendices: A:Index, B:Tables, C:Best of, D:Delta, E:Links Larry Wall: You should not take this picture to mean that linguistics is the opposite of common sense. But ehm, there are many computer scientists, who have complained that it should be more like engineering and less like an art. And I disagree. But thats oukay. Main GoalEnjoy Life, enjoy yourself and your freedom. Which means: support you as much as possible and not to force you in any way. Perl 6 likes to be, even better than Perl 5, your humble servant for translating your thoughts into binary code (if possible). StrategyEvery style and level of expertise has to be supported and even more difficult: all this has to play together well. Strategies and concepts for this are coined in several often repeated terms. TermsTIMTOWTDIAll your paradigms belong to usBuzzword compliantKeep easy things easy and hard possibleHide the fancy stuff. Huffman codingWaterbed theory of liguistic complexityTopicalizerSecond system syndromOverview - Chapter: 0:Intr, 1:Hist, 2:Design, 3:Var, 4:Op, 5:IO, 6:{}, 7:Sub, 8:OOP, 9:Rx - Appendices: A:Index, B:Tables, C:Best of, D:Delta, E:Links |