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<title><![CDATA[Perl 6: -Ofun]]></title>
<link>http://www.perlfoundation.org/perl6/index.cgi?ofun</link>
<description></description>
<pubDate>Thu, 04 Mar 2010 23:22:01 -0000</pubDate>
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<title><![CDATA[-Ofun]]></title>
<link>http://www.perlfoundation.org/perl6/index.cgi?ofun</link>
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<p>
A term brought by <a href="http://www.perlfoundation.org/perl6/index.cgi?audrey_tang" title="(39 months) aka audreyt aka autrijus The primary force behind [Pugs], the original Perl 6 compiler implementatio...">Audrey Tang</a> into Perl 6. It means simply: optimized for fun. Or more articulate: Go after the idea you enjoy most. <a href="http://www.perlfoundation.org/perl6/index.cgi?pugs" title="(36 months) Pugs is an implementation of Perl 6, started by the lovely [Audrey Tang], that ended the long Dark A...">Pugs</a> was allegedly developed this way and grow thatswhy in many directions. Other projects like <a href="http://www.perlfoundation.org/perl6/index.cgi?kindaperl6" title="(39 months) KindaPerl6 is a bootstrapping Perl 6 compiler with multiple emitter backends. It is being developed ...">KindaPerl6</a> came out of this.</p>
<p>
-O is the command line option for compilers, telling for what goal to optimize (speed, memory, *). Of course a compiler can't optimize your once written software for the fun using it, but we human can optimize our doings for maximal enjoyment. This was always a strong part of the Perl philosophy.</p>
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]]></description>
<author>Herbert Breunung</author>
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<pubDate>Thu, 04 Mar 2010 23:22:01 -0000</pubDate>
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